
Feb 27, 2017 [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. Both are in /rust/, but it thinks that it is somewhere else HEXIAOCHUAN. When I click play for the game, it starts up then it says: Steam API init failed. Being a noob at computers, I don't know how to fix this. Anyone out there to help? I fixed it in Windows OS by rolling back to a previous version of my graphics driver. And then in Steam I clicked on verify my game's files.
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• Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both.
Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog. • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples • cat dog --matches anything with cat,dog or both • cat +dog --searches for cat +dog where dog is a mandatory term • cat -dog -- searches for cat excluding any result containing dog • [cats] —will restrict your search to results with topic named 'cats' • [cats] [dogs] —will restrict your search to results with both topics, 'cats', and 'dogs'. I have a problem with Steam API on one of two PCs I have.
Steam Overlay and networking runs flawlessly on one PC, but it fails on the other. Here's the log: LogOnline:Display: STEAM: Loading Steam SDK 1.32 LogOnline:Warning: STEAM: Steamworks: SteamUtils() failed! LogOnline:Warning: STEAM: Steamworks: SteamUser() failed! LogOnline:Warning: STEAM: Steamworks: SteamFriends() failed! LogOnline:Warning: STEAM: Steamworks: SteamRemoteStorage() failed! LogOnline:Warning: STEAM: Steamworks: SteamUserStats() failed!
LogOnline:Warning: STEAM: Steamworks: SteamMatchmakingServers() failed! LogOnline:Warning: STEAM: Steamworks: SteamApps() failed! LogOnline:Warning: STEAM: Steamworks: SteamNetworking() failed! LogOnline:Warning: STEAM: Steamworks: SteamMatchmaking() failed! LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline:Warning: STEAM: Steam API failed to initialize! LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown() LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 So: • I have 2 PCs, they are on the same network. • I have 2 separate Steam accounts • Project copies are on both PCs, running Standalone (separate process) through the engine in both cases • Since projects were copied, all settings in EngineDefaults.ini and Build file are also correct • Windows 10 I have a feeling that it may be a problem with Steam installation.
I had Windows reinstalled some times ago, after which I just ran the steam.exe which was already on my harddrive, it re-initialized everything and Steam worked without any bugs after that, from gamer's perspective. Maybe some minor things, like not being able to find Steam through Win + Search But anyway I downloaded Steam installer and ran it again, re-installing Steam over itself in the same folder. It seemed to fix some minor things, but the error persists in the engine. I don't like the idea of making fully clean reinstall, because I have a lot of games already installed, some modded, and this is a gaming PC, not working one, so I would prefer to tinker and fix the existing installation, rather than wiping everything and installing it again. So, any ideas? What can be wrong with steam in this case? Maybe some registry problems or something?
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